Showing posts with label sculptures. Show all posts
Showing posts with label sculptures. Show all posts

Wednesday, July 5, 2017

Head progress

Here are some process photos of a head I was working on last week. I plan on casting this, which I haven't done for a long time. I'm having to learn the process all over again. Luckily, it's a pretty simple shape.


I am using a K'NEX piece that I cut down for a ball and socket joint. It starts with wire and foil to fill it out before the Super Sculpey is added. The eyes are just plastic beads.


The odd hairstyle is just an extra piece for the casting process and won't be visible in the final.

Wednesday, June 21, 2017

Joust Process

Here are some process photos of the Joust Bird

I almost always start with a foil and wire frame (not pictured, sorry) before adding the Super Sculpey. Here you can see that the structure was still taking shape. I hadn't quite worked out the beak shape and hadn't added the crest. The shape of the chest is still pretty flat. 

The sculpting is pretty close to done here. I regretfully used different colors of Sculpey just because I had them sitting around. It made it hard to see what everything would actually look like once painted.  My favorite piece of reference for this guy was the tongue. I came across photos of goose tongues which have teeth-like ridges on them. In the end the tongue got a bit obscured because I painted it black, but there's a lot of detail tucked in there. 

 I love adding little story bits in the designs. There is a little scar in the feathers on the chest where the  feathers never grew back. I imagined that surviving many joust battles in the sky would leave a lot of bumps, bruises, and cuts. The figure was baked around this point before adding the helmet.

 Here I just started to add the first layer of weathering for the paint job. You can see a wash of sepia ink around the eye and neck. The spike on the helmet was intended to be a cut off beak from a bested opponent, saved as a trophy.
The paint job was 90% done here. I added the nose ring which eventually got a bit of bronze paint and some rust added using pumice texture gel. It is basically acrylic gel medium with sand mixed in. There is a little on the helmet as well. 

The paint was acrylic applied with brushes. I used watercolors and ink here and there and Minwax Polycrylic to goop up the eyes, tongue, and mouth.

JOUST


Here is my sculpt of the best 80's dueling mounted flying ostrich game out there. Of course I speak of the arcade classic Joust. This was my take on a design for the flying war birds in the game. Battle-scarred, tired, and angry. This piece started as a classroom demo. It sat for a while but I recently got back to it and wrapped up the sculpting and paint job.










Thursday, January 1, 2015

Occult Librarian

I created this character sculpture for the MICA Illustration Department's "Seance" show in October. I picture him as the keeper of all of the secret, locked away, tomes in the dark corners of a black magic library. He has had nasty run-ins with all types of nare do wells.
It stands about 4.5 inches tall and is made with assorted gray sculpey I mixed. There are also a lot of found objects, cut paper, mini hand-bound books, and a shaved down birthday candle.












Saturday, January 19, 2013

Gizmos and Gadgets Show

Deanna and I drove up to Brooklyn yesterday for the opening night of Bottleneck Gallery's Gizmos and Gadgets show. I made it to the show with my sculpture about five minutes before the doors opened. We had traffic and got turned around on the way up, so it was a race against the clock. Everyone at the gallery was super understanding and extremely helpful. We got the piece put up just in time. The show looked great and the gallery was jam packed the entire time we were there. Big thanks to Josh, Bob, and Chris for coming out and supporting me. It made the night a lot of fun. Prints and my original piece from the show are now available on Bottlneck's website. There is a lot of fun stuff to check out.


Thursday, January 17, 2013

More Data photos

Here are a couple more angles of the final sculpture. It measures about 10.5 inches tall by 6 long and 6 wide minus the Pinchers of Peril. I'm looking forward to the opening tomorrow night at the Bottleneck Gallery in Brooklyn.
Click photos to enlarge


























Friday, January 11, 2013

Oh Data...

I finally completed my sculpture of Data from The Goonies. The piece was created for the upcoming Bottleneck Gallery show Gizmos and Gadgets. The piece will be on display and for sale at the gallery.

Gizmos and Gadgets

Bottleneck Gallery
60 Broadway, Box 8
Brooklyn, NY 11249

Friday, January 18th - Thursday, February 3rd

Opening Reception: Friday January 18th from 7pm to 10pm 

Online Sales Begin Saturday January 19th ~ 12 noon est.


I will also be selling 11x17 inch prints of this image: 
 





Sunday, January 6, 2013

Data gadgets

I've been working on a sculpture of Data from Goonies for the past month or so. It's just about wrapped up. Here are a couple details of some of the gadgets that will be strapped to him.




Sunday, December 9, 2012

New sculpt update

Here are a few progress photos. Forgive me for the first face being horrifying.



Monday, December 3, 2012

New sculpt

I have been taking a break from my short film the past week or two to work on some other things. I just finished coloring a short comic project and I am working on a sculpture for a gallery show coming up. Here is the first stage of it. I'll update as it progresses.

Friday, October 26, 2012

Peace!


A candid behind the scenes shot of Lincoln on set; from the last batch of M'aidez shots.

Monday, October 15, 2012

8 Bit Devo

I did some artwork over the summer for an 8bit tribute album to the band Devo. The album, titled Crack that Chip, by 8-Bit Operators is set to be available around election time. Here is a promo video they made featuring some of my artwork and samples of the music.



I had a lot of fun working on this and really loved diving into Devo themed art. Here are a few progress photos from the sculpture.